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Traveling and moving house and so forth have kept me so busy, I’ve neglected to link to my recent Dice Tales posts. (Fortunately I had the foresight and organization to get them written and scheduled well ahead of time, which is why the posts themselves have continued unabated.)

So now you get a threefer! The first post, Coping with Failure, talks about what happens when the dice say “nope, not happening,” and how you keep that from derailing the story/turn it into a narratively positive thing. So You Want to Be a . . . begins our discussion of character creation, and Decisions, Decisions goes through the choices you have to make when creating a PC for a game.

As usual, comment over there!

Originally published at Swan Tower. You can comment here or there.

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