this one's for all the gamer geeks
Jul. 6th, 2011 10:52 pmTonight's Random Game Concept that sprang up in my head:
(Old) World of Darkness game, cross-genre. Let the players make any kind of PCs they like -- Kindred, mages, changelings, mummies, whatever, and you play a short prologue.
Then the barriers get torn down. All of them. The walls between this world and the Umbra, Shadowlands, Dreaming, Yin and Yang Worlds, all the rest of it.
And you run the rest of the chronicle as a post-apocalyptic Exalted game.
It's a new Mythic Age, not the one from the Exalted books. You're throwing out all the setting information, so you don't have to worry about why your ex-mummy Solar Exalted is cooperating with an ex-mage Sidereal, etc. You get all the fun of apocalyptic world destruction, with GIANT MAGIC POWERS, a legitimate reason why the PCs might be able to really reshape all of reality. It would be EPIC BEYOND WORDS.
. . . I think I want to run this.
(Old) World of Darkness game, cross-genre. Let the players make any kind of PCs they like -- Kindred, mages, changelings, mummies, whatever, and you play a short prologue.
Then the barriers get torn down. All of them. The walls between this world and the Umbra, Shadowlands, Dreaming, Yin and Yang Worlds, all the rest of it.
And you run the rest of the chronicle as a post-apocalyptic Exalted game.
It's a new Mythic Age, not the one from the Exalted books. You're throwing out all the setting information, so you don't have to worry about why your ex-mummy Solar Exalted is cooperating with an ex-mage Sidereal, etc. You get all the fun of apocalyptic world destruction, with GIANT MAGIC POWERS, a legitimate reason why the PCs might be able to really reshape all of reality. It would be EPIC BEYOND WORDS.
. . . I think I want to run this.
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Date: 2011-07-07 05:58 am (UTC)no subject
Date: 2011-07-07 06:11 am (UTC)no subject
Date: 2011-07-07 06:46 am (UTC)(Well, okay, the scale of the fudging required might get larger, given the dice pools involved...)
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Date: 2011-07-07 07:25 am (UTC)no subject
Date: 2011-07-07 03:01 pm (UTC)no subject
Date: 2011-07-07 03:45 pm (UTC)no subject
Date: 2011-07-07 03:50 pm (UTC)no subject
Date: 2011-07-07 04:03 pm (UTC)no subject
Date: 2011-07-07 06:43 pm (UTC)Seriously, though, it sounds like Scion is even more inflationary in dice rolled than Exalted (at least before spending hundreds of xp on your characters, or letting people have gear that they really shouldn't have).
Then again, Exalted has perfect attacks and defenses, which aren't busted at all...
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Date: 2011-07-07 07:13 pm (UTC)What's truly inflationary, though, are the automatic successes that come from Epic Attributes. The rating goes from 1-10, and the successes added go 1, 2, 4, 7, 11, 16, 22, 29, 37, 46. There is a very fine line between "equal fight" and either "steamroll the opposition" or "total party kill," depending on who has the edge.
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Date: 2011-07-07 07:44 pm (UTC)Exalted has the exact same combat dynamic, though 2e improved it a bit. I had a Lunar who was trying not to break cover (and thus wasn't in war form) get incapacitated from unhurt in a single hit once, and that was *with* extra health levels and lots of magical doodads.
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Date: 2011-07-07 01:37 pm (UTC)(for a very particular value of "solve," at least)
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Date: 2011-07-07 11:30 am (UTC)no subject
Date: 2011-07-07 11:32 am (UTC)no subject
Date: 2011-07-07 06:33 pm (UTC)no subject
Date: 2011-07-07 06:41 pm (UTC)* With some dangly plot threads if the players look back at me and shrug.
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Date: 2011-07-07 01:06 pm (UTC)no subject
Date: 2011-07-07 06:33 pm (UTC)Necessarily.
Any time soon.
<shifty look>
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Date: 2011-07-07 01:26 pm (UTC)Sounds like it would be a grand old time. Would you be upgrading PCs to Exalted splats, or having them make new characters when the Everything comes down?
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Date: 2011-07-07 06:34 pm (UTC)no subject
Date: 2011-07-07 01:36 pm (UTC)no subject
Date: 2011-07-07 03:39 pm (UTC)I am playing that, and have been for 4 years or so. We started as a modern WoD Exalted game, but the mists and all else came down somewhere in the beginning of year 2, and well . . . we've been running strong since.
It is as ridiculously fun as you'd image.
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Date: 2011-07-07 06:35 pm (UTC)no subject
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Date: 2011-07-07 06:39 pm (UTC)no subject
Date: 2011-07-07 10:37 pm (UTC)no subject
Date: 2011-07-11 06:27 pm (UTC)