I’ve been sitting on this news for nearly a year, waiting for my first piece to go live so I can tell you all about it.
So there’s this game called Legend of the Five Rings. It was a collectible card game and RPG; I got involved with the RPG, doing some freelance work for the later parts of fourth edition, because it had sucked me in overnight. The setting, Rokugan, is inspired by Japanese history and culture, and it’s got the kind of rich worldbuilding that makes the place come to life for me. So when the parent company sold L5R off to Fantasy Flight Games, I was, shall we say, rather determined to stay involved.
And I am. But not writing for the RPG this time: instead I’m one of their fiction writers. You see, one of the defining characteristics for L5R has always been the ongoing narrative of the game, influenced by the winners of various tournaments, and expressed through official canon stories.
I think it should be a decent introduction to the setting for those who aren’t familiar with it. (In fact, that’s one of the goals for this first set of stories: give newcomers an overview of Rokugan, clan by clan.) If you like what I wrote, you might find L5R overall interesting, and you can check out the other fictions here (those provide links to the pdfs if you want to see the pretty formatted versions).
Yeah . . . I’m pretty excited. 😀 The setting has been rebooted back to the Clan War, so there’s an opportunity to do all kinds of cool new things, and this story provided a really great chance to showcase that, with the Dragon facing two entirely fresh conflicts that don’t come with easy answers attached. And I’m working on more stuff as we speak, so my involvement will be ongoing. *\o/*