swan_tower: (gaming)

After nearly fifty installments, the Dice Tales series is finally done. To find out what the future holds, check out the concluding post.

And if you want to go on talking about games and storytelling, consider joining the Dice Tales community on Imzy!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

This week’s Dice Tales post sees me dusting off some of my academic work, to discuss the ways in which RPGs are like rituals.

Also, I’m trying to make use of the Dice Tales community on Imzy, with a post there about how to make combat feel more integrated with the rest of the action, instead of it coming across as a mini-game that stops the flow of everything else. If you’re on Imzy and you find that an interesting topic, stop by and add your thoughts — or put up a post of your own! The Imzy community is for anybody who wants to discuss RPGs and narrative, not just for me.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

The Dice Tales series is nearly done, but still has a little way to go. The most recent two installments are “A Story in Song” and “Other Relics,” both discussing the kinds of narrative artifacts left behind by this ephemeral mode of storytelling.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

Last week’s Dice Tales post and this week’s: “The Magic of Wikis,” on the ability of a private wiki to serve as a record and organizing tool for a game, and “A Story in Song,” on game soundtracks.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (Default)

It’s out!

cover for IN LONDON'S SHADOW: AN ONYX COURT OMNIBUS

For centuries a faerie court has lain hidden beneath London: a place of shadows and intrigue, where the city’s immortal inhabitants can watch and manipulate the mortals above. Through two royal dynasties, through rebellions and plots, through war and plague and fire, the Onyx Court endures.

Now the court’s first two centuries are collected in a single book. This omnibus contains the novels Midnight Never Come and In Ashes Lie, as well as the novella Deeds of Men, the novelette “And Blow Them at the Moon,” and the short story “Two Pretenders.”

You can buy this from fine e-tailers all over the internet, chief among them Book View Cafe, but also Amazon US or UK, Barnes and Noble/Nook, Google Play, iTunes, Kobo, or (for the Canadians among you) Indigo.

Originally published at Swan Tower. You can comment here or there.

swan_tower: (*writing)

cover for IN LONDON'S SHADOW: AN ONYX COURT OMNIBUS

For centuries a faerie court has lain hidden beneath London: a place of shadows and intrigue, where the city’s immortal inhabitants can watch and manipulate the mortals above. Through two royal dynasties, through rebellions and plots, through war and plague and fire, the Onyx Court endures.

Now the court’s first two centuries are collected in a single book. This omnibus contains the novels Midnight Never Come and In Ashes Lie, as well as the novella Deeds of Men, the novelette “And Blow Them at the Moon,” and the short story “Two Pretenders.”

This is my latest (or rather, next) project with Book View Cafe: an omnibus of the first half of the Onyx Court series, short fiction as well as long. It will be out next Tuesday, at which point you’ll be able to obtain it from BVC or Barnes and Noble; right now you can pre-order it from Amazon (or Amazon UK), Google Play, iTunes, or Kobo.

And I have to be smug for just a moment . . . because that cover image? That’s a photo I took, when I was in Switzerland earlier this year. So hey, this particular hobby has a practical side!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

If it weren’t for the fact that I had several already lined up and scheduled to go live, you probably wouldn’t have a Dice Tales post this week. But I did, so you do: “Ephemerality,” on the difficulty of recording the narrative text of the game, and what hoops you’d have to jump through if you tried.

Comment over there.

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

Last week’s Dice Tales post was “The Secret Life of Game Junkies,” discussing the ways that players keep the game going between sessions, but this week is something else: a call for reader requests. Dice Tales isn’t over, but it’s coming toward its end, so if there’s something you want to see me post about before it’s over, now’s your chance to say so!

As usual, comment over there.

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

Well, one corner of it, at least.

In addition to this week’s regularly scheduled post — “Game Hangover,” on the ways that playing in or running a game can leave you drained afterward — I also have a related post up on Tor.com. Though it isn’t explicitly labeled as a Dice Tales entry, “How Your Role-Playing Game Campaign Can Inspire Your Novel” is an outgrowth of that series; I got recruited to write this piece specifically because of Dice Tales. So if you’re interested, go take a look, and comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

This week’s Dice Tales post is Backseat GMing, aka the equivalent of trying to lead from the follow position in ballroom dance. Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

There was no post last week, but this week you get “Open Doors and Brick Walls”, about those moments when the GM and the players see a challenge completely differently, and how to identify and resolve those mismatches when they happen.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

The two most recent Dice Tales posts are “Breathing Room,” on the necessity of downtime and “filler” in games, and “Best-Laid Plans,” on what you do when the story goes in a different direction than you expected.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (*writing)

I have survived our housewarming party, and with that in my tail-lights, let me catch up on a few things. And by a few, I mean a lot.

Like my newest Onyx Court story! “To Rise No More” is the tale of Ada Lovelace’s childhood friendship with faeries, and also her ambition to build herself a pair of wings to fly with. No seriously, I didn’t even make that part up. (The wings, not the faeries. But she did also refer to herself as “Babbage’s fairy helper,” so, y’know. Maybe not that part, either.) It went up at Beneath Ceaseless Skies on my birthday, which I found to be excellent timing.

Shifting gears to a different series, the Barnes and Noble blog has just revealed the cover to Lightning in the Blood, which is the upcoming sequel to the still-upcoming-but-will-be-out-next-Tuesday Cold-Forged Flame. As I said on Twitter, I didn’t know until I saw it that one of my life goals was to get a Giant Hunting Cat onto a book cover, but I can check that off my list now!

And while I’m at it, I’ve finally gotten an excerpt from Cold-Forged Flame posted to my site. One week — one week and it will finally be out . . . .

Also, I’ve been busy with the Roundtable Podcast, hosted by Dave Robison and Marie Bilodeau. And I do mean busy, as I’m in not one but two episodes. The first is part of their “Twenty Minutes With” series . . . which, with the introduction and everything else, wound up being more like Fifty Minutes With. But dear god, the introduction alone is worth it: Dave Robison has a habit of describing his guests in epic terms. I have never heard my own life sound so much like a superhero origin story.

So that’s the first episode; the second is part of their “Workshop” series, wherein a writer (or in this case, a writing pair) describe a project they’re working on and then get feedback from the assembled hosts. We dug into an urban fantasy premise for this one, a setting where a new drug is causing people to develop magical powers, and had lots of thinky thoughts on both the way the drug fits into the world and how to write the “psycho ex-girlfriend” trope in a sympathetic and complex manner.

And finally, I’ve got myself a brand-new setup on Imzy. Where by “brand-new,” I mean “there’s basically nothing there yet” — but I figured I should mention, for those who are busy exploring this new site. Then, having done that, I decided to spend my other community-creation slot on putting together one called Dice Tales, which is a spin-off of the blog posts I’ve been doing at Book View Cafe. Speaking of which: the most recent installments there are “Keeping Up with the Joneses,” on power escalation over the course of a campaign; “With Great Power,” on the GM’s ability to screw players over and responsibility to use that wisely; “GNS,” on Ron Edwards’ old Gamism-Narrativism-Simulationism framework; and then a two-parter that consists of “Game Planning I – Arcs, Acts, and Chapters” and “Game Planning II – Sessions and Scenes,” which are pretty much what it says on the tin. But the Imzy community is not just a place to reblog those posts; I’m hoping it will become a great discussion of storytelling in RPGs more broadly. So if you’re on Imzy and you find that kind of thing interesting, come on over!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

Man, I’m behind on linking to these things. Have a bunch of Dice Tales posts!

“PvP(ish)” — on how setting up PCs to be in conflict (or at least contrast) with each other can be a good thing

“Older and Wiser — Or at Least More Powerful” — on character advancement in a campaign

“In Medias Res” — on the narrative challenges of introducing a new PC mid-campaign

“Every Title I Can Think of For This Post Sounds Like Spam” — on the mechanical challenges of same. (All my title ideas had to do with making things bigger, helping them grow, etc.)

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

As I have been busy with the house move, once again you get a batch of Dice Tales links, my ongoing series over at Book View Cafe.

We’re continuing the discussion of character creation, in three more installments: Finding Flavor, which talks about how the advantages/disadvantages section of the mechanics is my favorite place to generate a character concept; A Matter of Leverage, on how gaming has influenced how I think about setting a character up for a story; and Team Players, where the collaborative aspect of character creation takes center stage.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (Default)

Traveling and moving house and so forth have kept me so busy, I’ve neglected to link to my recent Dice Tales posts. (Fortunately I had the foresight and organization to get them written and scheduled well ahead of time, which is why the posts themselves have continued unabated.)

So now you get a threefer! The first post, Coping with Failure, talks about what happens when the dice say “nope, not happening,” and how you keep that from derailing the story/turn it into a narratively positive thing. So You Want to Be a . . . begins our discussion of character creation, and Decisions, Decisions goes through the choices you have to make when creating a PC for a game.

As usual, comment over there!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (Default)

Following on last week’s release of Midnight Never Come, this week we have In Ashes Lie out from Book View Cafe and various other retailers. So if you’re looking to complete your Onyx Court ebook collection, now you can!

. . . and that’s from me for a while. I’m leaving on a jet plane, for Imaginales and Forbidden Planet.

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

Two links for you today!

The first is my latest Dice Tales post at Book View Cafe, on the topic of “Preserving Agency”. How do you handle social manipulation (or outright mind control) without taking agency away from the player?

And, as a bonus for this Monday, I’m on The Once and Future Podcast talking about a whole slew of things, from the Memoirs of Lady Trent to gaming to anthropology and more. Enjoy!

Originally published at Swan Tower. You can comment here or there.

swan_tower: (Default)

I’ve been holding off on a whole lot of news while I waited for the new site to go live; now that it has, you should expect a number of things in quick succession. 🙂

Since Midnight Never Come and In Ashes Lie have reverted to me in the U.S., I’m putting out ebook editions of them through Book View Cafe. If you click on those title links, you’ll find you can pre-order the ebooks at a number of sites, including Amazon, Google Play, iTunes, and Kobo; or if you would prefer to buy from Book View Cafe, Barnes and Noble, or Waterstones, those will be available soon. Midnight will be out on the 17th (that is, next Tuesday), and Ashes the week after.

Originally published at Swan Tower. You can comment here or there.

swan_tower: (gaming)

This week over at Book View Cafe, I’m talking about “Different Challenges”: physical vs. mental vs. social, and the different ways those get treated in play.

Comment over there!

Originally published at Swan Tower. You can comment here or there.

Profile

swan_tower: (Default)
swan_tower

February 2017

S M T W T F S
    1 2 34
5 678 9 1011
12 13 1415161718
19202122232425
262728    

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 23rd, 2017 12:15 am
Powered by Dreamwidth Studios